Kingdoms Collide: Source – News



The idea of the game is to have really fun and balanced online multilayer combat with a very high potential range of skill and is all found within a beautiful fantasy setting, the character using a third person camera (so the melee aspect makes sense, unlike FPS camera melee games where people run around like headless chickens unable to see their surroundings). Also, like most typical fantasy RPG’s we wanted to have a good level of character customization in choosing a unique weapon and skill set that suites you – as well as making each player able to have unique role within their team enabling incredible depth to teamwork, tactics and strategy!

SKILLFUL MELEE: The sword fighting system, which is meant to be the basis of the game, is very complex but can be used in a variety of ways depending on your skill. You can either play with lightning fast reflex responses and win every fight, play by randomly parrying and attacking, which yields some success, or by choosing a shield and ignoring the melee element of the game entirely.

SKILLFUL ARCHERY: The bows and arrows are not easy to use like a gun in HL2. There is no cross hair, the arrow does not fire directly down your line of sight or towards the center of your screen (so you can’t mark a dot in the middle) and the arrows can be fired at different speeds depending on how long you pull the sting. BUT, before you think (THIS IS MADNESS!) Fear not, the archery system does make sense and you can master it to the point of being able to place an arrow wherever you want but it takes a lot of skill!

HEAPS OF MAGIC: The magic in Kingdoms Collide doesn’t exactly require skill to use, instead, it is the mark of a good player to be able to wield magic effectively and increse their overall killing power by strategically choosing spells that work with their weapons well and using them in clever combinations.
What spells are there for example?:

  • Teleport -instantly transport yourself forwards about 6 meters
  • Fire cicle -blow up an area around yourself
  • Stealth -be invisible while standing in shadow
  • Glacier -summon a great spike of ice to block narrow roads or create walls
  • Ensnare -summon roots from the earth to hold an enemy in place for a time
  • Blizzard -spray your enemy with freezing wind to eventually freeze them in place for a time
  • Fireball -throw a ball of fire

True Sight -all units glow bright with their team colour and leave behind a trail (even when in stealth)
That’s just a shortened list of the most tactical spells, I’ll bet you can think, just from reading those, how you could use and combine them.


  • 20 unique magic skills/spells
  • 10 unique custom weapons
  • 5 unique custom characters
  • 100+ custom animations
  • and much more!

So please, we made this game so the people like you could have fun, enjoy it, get involved; We’re currently looking for a handful of people to do some final alpha tests online before releasing the beta as well as kind people to host both the game servers and game files. See forums about that


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